February 19, 2013

Introducing Hybrid Two, the developers behind new cinematic sound design library Project ALPHA

You may recall back in March 2011, we interviewed Daniel James for the Time+Space blog. At the time, Daniel had just completed his contributions to the Spectrasonics Bob Moog Tribute Library, which was designed to work in Omnisphere and also to raise money for the Bob Moog Foundation. Since then, with his production company Hybrid Two, Daniel has worked on numerous soundtracks, produced more fantastically detailed walkthrough videos of well…

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January 25, 2013

Ian Boddy reviews Rob Papen’s Secrets of Subtractive Synthesis tutorial package

When it comes to synthesis and sound design, one person that immediately comes to mind is Ian Boddy. Having been at the forefront of the UK electronic music scene since 1983 – the electronic musician has also established a strong reputation as a sound designer having produced several sample libraries for Zero-G (Odyssey, Outer Limits, Ambiosis, Morphology, to name a few). More recently, Ian launched his own sample label ‘Waveforms‘…

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September 13, 2012

iZotope deliver more organic sonic inspiration for Iris users

It’s a well-known fact that music can be created from sounds generated from any object you can think of – a concept that many sound designers such as Diego Stocco and Mick Gordon have famously proved. Today, we also have the tools to make this even easier and iZotope’s Iris sample-based synthesizer is no exception. Simply load a sound, isolate and extract the sonic elements that interest you and combine…

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August 21, 2012

Spectrasonics Omnisphere powers into Computer Music’s Top 10 must-own synths list

“Omnisphere has become something of a standard by which other sample-based instruments are judged, even those to which it bears little resemblance.” Computer Music’s definitive guide to the Top 10 software synths you should own in 2012 has been released with Spectrasonics Omnisphere Power Synth deservedly featuring in the rundown. Omnisphere presents an unlimited number of creative options and Computer Music’s 7-page feature on the instrument helps to unlock its…

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June 8, 2012

Sample company Boom Library provides sounds for XBOX 360 Kinect Rush

As a sound library developer, Boom Library are a relatively young company having only been established since 2010. However, the brains and talent behind the outfit have a huge amount of experience in creating sound for game audio and films in the form of their sound design studio Dynamedion which has been involved in over 400 projects. We were excited to hear about Boom Library’s recent involvement in a particularly…

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May 17, 2012

Iris customers give their verdict on iZotope’s first foray into virtual instruments

Iris has been one of the most exciting music software releases of the year so far. Not only is it the first virtual instrument from acclaimed audio processing developers iZotope who brought us the multi award winning Ozone 5 last year, but also a groundbreaking tool that puts a completely new spin on sound design by not only harnessing the power of your ears, but your eyes too. You’ve probably…

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May 16, 2012

Sound designer Roger Grønberg talks about Modular Beats and his love of all things analog

This week sample pioneers Zero-G released their latest sample collection – Modular Beats. Crammed with stand-out beats and kits, no samples or drum machines were used in the making of this library as the sounds and loops were all created using only modular synthesizers and analog monosynths. Roger Grønberg, a sound designer from Norway who specialises in physical modelling and sound invention, reportedly put over 4000 hours of work into…

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