February 6, 2015

Spectrasonics Omnisphere 2 FAQ

Since the announcement of Omnisphere 2 at this years’ NAMM 2015, we have had a lot of enquiries into what users are to expect with Omnisphere 2. This article includes a list of answers to these questions which keep popping up.

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July 18, 2014

Using sounds from the great outdoors with iZotope BreakTweaker

iZotope’s BreakTweaker, in the simplest of terms, is described as a beat making software, although anyone that knows iZotope, who’s other products include Stutter Edit, Iris, Ozone 5, RX3 and more, will be well aware of the extent of possibilities that this plug-in will offer. Fusing sound design, sequencing and effects processing, BreakTweaker has been developed in conjunction with renowned producer BT, and is capable of some rather mind-bending feats…

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July 4, 2014

We talk to the people behind Zero-G’s latest Kontakt instrument ‘Impact Designer’

This week, Zero-G and Xfonic have released ‘Impact Designer’ – a new Kontakt 5 instrument dubbed as a “futuristic mega-slam SFX creation machine”. Produced by Dan Graham, who was also responsible for Zero-G’s Animato, Spiritoso, Luminoso and Perpetuo collections, the live environmental sounds that were recorded for this collection were processed by Italian Professor of Sound Design Alessandro Camnasio whose trailer credits include THOR, Transformers: Age of Extinction and many…

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May 28, 2014

We talk to… Si Begg about his new Zero-G instrument “Extreme Environments”

This week has brought the arrival of Zero-G‘s latest collection ‘Extreme Environments‘ to Time+Space, produced by seasoned sound designer Si Begg, the name behind previous Zero-G sample libraries including Distorted Dancefloors and Electro Glitch Essentials. Producer, remixer, DJ, and film soundtrack composer Si, has used his sonic mastery mastery and musical know how to create a sound design tool that allows users to easily create dense and complex ambiences that…

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February 11, 2014

iZotope Masters Q&A Series Part 3: Dave Whitehead

For the third instalment in their interesting Masters Q&A series, iZotope talk to The Hobbit sound designer Dave Whitehead whose credits also include The Lord of The Rings Trilogy and Elysium as part of his role within the award-winning audio team at New Zealand’s Park Road Post Production. Amongst Dave’s essential arsenal of audio tools you’ll find iZotope’s RX 3 audio repair and restoration plugin, Ozone 5 Mastering Suite, Trash…

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November 15, 2013

15th November 2013 – New Sample Library Releases…

Big Fish Audio Elevate Pop Modern and Indie Rock Elevate is a massive 12 GB collection (3.5 GB of 24-bit WAV files) of Pop, Modern and Indie Rock Songwriting Styles is a showcase of groups like Coldplay, Katy Perry, Maroon 5, Kelly Clarkson, One Republic, Fall Out Boy, Kings of Leon, Train, Pink, One Direction, Bruno Mars, Muse, Queens of the Stone Age, Linkin Park and so many more! RRP:…

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June 27, 2013

We talk to FX supremo Frédéric Devanlay about his new Zero-G sample pack – Cyberstorm

This week sample library pioneers Zero-G have released Cyberstorm – a broad selection of audio FX with a distinctive sci-fi theme, designed for film and video game soundtrack composers. Created by film and games FX supremo, Frédéric Devanlay, who also produced Zero-G’s Deep Impact and Perception, Cyberstorm is all about future robotic warfare and comes packed with drones, impacts, weapons, voices, soundscapes, movements and more – we caught up with the…

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February 19, 2013

Introducing Hybrid Two, the developers behind new cinematic sound design library Project ALPHA

You may recall back in March 2011, we interviewed Daniel James for the Time+Space blog. At the time, Daniel had just completed his contributions to the Spectrasonics Bob Moog Tribute Library, which was designed to work in Omnisphere and also to raise money for the Bob Moog Foundation. Since then, with his production company Hybrid Two, Daniel has worked on numerous soundtracks, produced more fantastically detailed walkthrough videos of well…

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