Making money from library music
June 28, 2017

How to succeed and make money from writing library music

Anyone who has picked up an issue of Sound on Sound magazine lately, may have read one of the new series of excellent articles all about the library music industry – from how to get started and how business models differ around the globe, to how to be a good library music writer and beyond. The writer behind these highly comprehensive (4,000-words!) features is Dan Graham – owner of music…

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Sculptor Epic Risers
May 9, 2017

Gothic Instruments SCULPTOR Epic Risers – designing the sounds

From alerting a movie audience to impending danger through to creating anticipation before an awesome drop in an EDM track, risers have a place in many musical scenarios and have one thing in common – they are key to initiating that kick of adrenaline among your listeners. ‘Epic Risers‘ is the latest instalment in Gothic Instruments‘ SCULPTOR series of sound design tools, following on from SCULPTOR Live Impacts and SCULPTOR…

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October 25, 2016

We take a closer look at Gothic Instruments SCULPTOR Massive Whooshes

Today we were all very excited to see the release of the second epic sound library in the SCULPTOR series by Gothic Instruments: Massive Whooshes. After the very popular release of SCULPTOR Live Impacts Module, I was keen to see what more this series had to offer and within five minutes of exploring the features, I couldn’t keep my hands away from the keyboard! It is my pleasure to take…

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Dan Graham
July 18, 2016

Dan Graham introduces new Kontakt sound design series – SCULPTOR

Back in February, in partnership with Gothic Instruments, we unleashed DRONAR: Hybrid Module on to the world. Six months on, this revolutionary atmospheric sound generator for Kontakt has become our best selling product of 2016 so far and has received critical acclaim from both press and users, including several high profile composers. Since then, Scripter Adam Hanley has been working on the eagerly awaited second DRONAR module (Guitarscapes), but, not…

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