Would-be composers, sound designers and audio aficionados from all over the globe packed in to the Southbank Centre’s Purcell room for a day of open forums, demonstrations and in depth interviews with some of the most accomplished and respected composers in the industry.
Resisting the urge to tear in to my goodie bag I settled in to hear EA executive Steve Schnur open the days proceedings in a rather candid manner (have a look on youtube!) and stating “The emotional experience of gaming needs music to be complete” with much agreement from the masses.
Event founder John Broomhall interviewed the composer of cult game series Bioshock infinite: Garry Schyman comprehensively, interwoven with clips of his work displayed overhead which was received with much applause and followed by an abundance of questions from the audience
Other highlights included an enlightening look into the complex work that goes in to interactive games and the scrupulous effort that goes in to arranging these often infinitesimal cells of music in to compositions for reactive gameplay and a spirited question and answer session discussing the merits of independent games in comparison to the big-budget titles, the best ways to forge connections with agents and industry insiders and a few tongue in cheek comments which gained lots of laughs!
Game Music Connect 2014 was a highly informative and most of all entertaining day that was undoubtedly a success. With organisers James Hannigan and John Broomhall revealing intentions of bringing us another Game Music Connect event we look forward to joining them again in 2015
Photo Credits: Dan Griliopoulis and Jinnan Wang